Woke up this morning to find my PC had died – once I’d turned on the irritating reboot on failure option I was presented with a lovely Blue Screen of Death.
Luckily Mother-In-Law has come to the rescue and loaned us her PC to retrieve the data, so thankfully I haven’t lost anything. Unfortunately early diagnosis hints that it was the Power Supply Unit that failed, causing damage to the motherboard and the hard disk drive…
All of the film footage is stored on my external hard disk drive, it so I’ll be able to limp on editing on my old laptop. Can’t quite afford that new dream Twin G5 Apple Power Mac and 30" screen just yet… (although any donations would be gratefully received!)
My esteemed Stateside friend Bill is busy working on the SToA web site – of I which I got my first sneak preview of last night and it looks excellent. I’ll try to come up with some interesting content for it and build over the next few months leading up to the films launch, although last night Daz and I were trying to guestimate how long post-production would take and came up with a depressingly long time (4-5 months), so don’t hold your breath much before Christmas.
I really want to do some more directing, I’ve totally got the bug for it, so I need to crack out the final edit of SToA, pass it over to Daz for sound and music and then get writing again. I’m still a bit stuck on what to concentrate on.
My gut feeling is that I should concentrate on my sci-fi story (as dev time should be a lot shorter), but tone down some of the ideas that would require a lot of CGI so we could do it on a tighter budget, although common sense says just concentrate on one of my other story ideas that could be made on a much lower budget.
I think, to ease my own mind, I’ll continue the work I started last week and see if I can crack out a version of Architurus without the Architurus elements (they would require serious amounts of CGI) and see if it still makes sense – I get the feeling it might make a better story. If it doesn’t then it’s on to the next idea…